
AddCSLuaFile('cl_init.lua')
AddCSLuaFile('panels/gun_menu.lua')

include('shared.lua')



function GM:PlayerLoadout(pl)
	pl:RemoveAllAmmo()
	pl:GiveAmmo(38, 'Pistol', true)

	pl:Give('rewired_tool')
	pl:Give('weapon_crowbar')
	pl:Give('weapon_pistol')

	local cl_defaultweapon = pl:GetInfo('cl_defaultweapon')

	if (pl:HasWeapon(cl_defaultweapon)) then
		pl:SelectWeapon(cl_defaultweapon)
	else
		pl:SelectWeapon('rewired_tool')
	end
end
